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The complete listing of all the 98 games featured at Prezcon!

1 | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W

•  Ticket to Ride: Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route. “The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route or get additional Destination Tickets”, says Ticket to Ride author, Alan R. Moon. “The tension comes from being forced to balance greed – adding more cards to your hand; and fear – losing a critical route to a competitor.”
•  Ticket to Ride Card Game: A New Train Adventure Begins! The Ticket to Ride Card Game delivers all of the excitement, fun and nail-biting tension of the original Ticket to Ride board game, but with several unique game-play twists in a new stand-alone, card game format. Players collect sets of illustrated Train cards which are then used to complete Destination Tickets - routes between two cities depicted on each ticket. But before their Train cards can be used, players must face the risk of "train-robbing", where another player may force them to lose their hard-earned cards. The Ticket to Ride Card Game is for 2-4 players ages 8 and older. Contains 96 illustrated train car cards, 46 destination tickets, 6 big city prize cards and a rulebook.
•  Titan: The game still has a very devoted following, which is a tribute to the depth of the various strategies and approaches. The game is divided into two realms, the masterboard and the battleboards. On the masterboard legions of mythical creatures roam about trying to recruit bigger and badder monsters and kill opposing legions in the process. When a combat occurs, the space is `blown-up` by moving the action to the corresponding battleboard type. After lots of dice are tossed, the victor is returned to the masterboard with the spoils of war: points. The points mean little in and of themselves, but they are used to augment one small character in the game. That particular character is the leader of the players` legions: the Titan.
•  Titan the Arena: This is a review of Titan: the Arena. This game has been reprinted by FFG, but I prefer the origional version with only 8 monsters. Players take the part of fans in the arena and place wagers on the monsters fighting in out on the arena floor. Each round one monster is killed off and play continues until only 3 monsters survive. The player with the most successful wagers wins.
•  Twilight Struggle: In 1945, unlikely allies toppled Hitler`s war machine, while humanity`s most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life.
•  Union Pacific: Union Pacific is a train-themed stock market game. On each turn, players must choose between expanding a company to increase its value and adding a share of stock to their hand, or playing stock onto the table from their hand to increase their ownership of one or two companies. There are four semi-random scoring events, in which the first and second place share holder in each company are paid dividends. Only stock that has been previously played onto the table is considered during the scoring rounds. Union Pacific is a special company whose shares are claimed according to special rules. Union Pacific is not represented on the board but instead pays dividends to all share holders according to a fixed progression chart. Money is only used to track victory conditions and cannot be spent during the game. The winner is the player with the most money at the end of the game.
•  Up Front: A card game that is loosely based on Avalon Hill`s Squad Leader series. Each player directs a squad of men in various scenarios with cards driving the action.
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