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The complete listing of all the 98 games featured at Prezcon!

1 | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W

•  Manifest Destiny: Manifast Destiny is a multi-player strategy game set in North America from 1760 to the present, designed by Bill Crenshaw and Jared Scarborough as a simplified sequel to Age of Renaissance. Through skillful expansion of territorial holdings and playing cards, players attempt to acquire Progressions and Breakthroughs that are worth Victory Points.
•  Mayfair Demo`s: Come play Mayfair`s - Toledo, Horus, Monuments, Sutter`s Mill, Hey! That`s my fish Deluxe, Dutch Golden Age, Journey to the Center of the Earth, Settlers of Catan Dice Game, Family Business, Traders and Barbarians and Steam Prototype. All New form Mayfair
•  McGartlin MotorSports: A race game like no other. Be Richard Petty or Dale Earnhart or my favorite Rusty Wallace. The thrills of racing brought to life at Prezcon. Players are strongly urged to bring their own copies of the Car Deck and the One-Mile Oval track deck if they have them. Players are also encouraged to bring their own cars for the race as it adds flavor to the race (people have been doing that for years.) All players are encourage to bring any matching set of 1/24th and 1/72nd scale cars that they may have so we can run some large sized heats.
•  Memoir `44: A new historical boardgame where players face-off in stylized battles of some of the most historic battles of World War II. Memoir ‘44 mimics the historical terrain, troop placements and objectives of each army. Commanders deploy troops through Command and Tactic cards, applying the unique skills of his units – infantry, paratrooper, tank, artillery, and even resistance fighters – to their greatest strength. The game mechanics, although simple, still require strategic card play, timely dice rolling and an aggressive yet flexible battle plan to achieve victory.
•  Merchant of Venus: Described by many as a railroading game in space, this classic title from Avalon Hill uses many elements which come together to form a very interesting game. Players take on the roles of space traders who move their ships through interconnected systems discovering new alien worlds to exploit. As players start to make money delivering commodities in a very unique supply and demand system, their earnings can be used to purchase better ships and equipment, or to buy factories which create better commodities. In the end, the player with the most cash takes the day. There will be three preliminary heats, to $2000. There will then be a 5-player final to $3000. The qualifiers for the final are, in order: - any 2-heat winners - single-heat winners, with ties broken by the 2nd-place player`s score - non-winners, ties broken by best score The scores of all non-winners are increased by the purchase cost of the goods on board their ship when the game ends.
•  Monsters Menace America: 2009 is the 10-year anniversary of MONSTERS, so extra prizes are available to anyone who wins a game! MONSTERS Menace America (released April 2005) is the default game, but MONSTERS Ravage America (1998) is acceptable if all players at a board agree. (Brain Rot will be removed from Ravage and house rules provided to better balance Ravage`s militaries.) Fewer cities will be stomped, if needed to speed the game. TOURNAMENT ADVANCEMENT METHOD: 2-hour, 4-player games: Play in any or all of the 3 heats. The top 4 players will advance to the final based on the following order: 1. Total numbers of wins. 2. Won in first heat entered. 3. Won in second heat entered. 4. Won in third heat entered. 5. Highest scoresheet score from scoresheets provided (to break ties or advance non-winners as alternates). 6. Scoresheet tie-breaker. If only two winners appear for the final, plaque goes to heat winner with most wins or highest scoresheet score.
•  Moto Grandprix: MotoGrandPrix is an exciting game for all ages with a fast, realistic, dice-based system for playing multi-lap races quickly. MotoGrandPrix`s beautiful, accurate models can lean and wheelie, and the modular boards allow a wide range of realistic circuits. Although it takes just minutes to learn, experienced players and racing fans can add optional rules to crank up the realism even more.
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