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Finger Baseball:
The game of baseball now in finger form. One player pitches and the other bats. The pitch starts by flicking the marker towards home plate. Based upon where it lands the result could be a ball, strike, pending hit, or a player choices. If it`s a pending hit, then the batter must flick the marker and land on the corresponding "hit" location, otherwise it`s an out.
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Flying Colors:
Flying Colors is a REVCON event.
Flying Colors recreates naval actions during the height of the Age of Sail, from small engagements to full battles involving dozens of ships in each fleet. Play is fast, furious, and does not require the pre-plotted movement found in many other naval games. Instead, a simple initiative and command system allows players to activate and maneuver their fleets in a realistic manner, indicating how older commanders adhered to rules of engagement where more forward thinking commanders, like Nelson, could retain control of their fleets after the first broadsides began to be exchanged.
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Football Strategy:
Football-themed game in which the player on defense secretly chooses a play, then the player on offense chooses a play, then players look at a chart to find out the result.
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Formula Dé:
Arguably the best racing simulation on the market. Different dice represent different gears. The higher the gear a player is in the further they move on the board. However, you must downshift to make it through corners without putting undue wear on your car (or worse, crashing!) This is one of the most played games in our group."
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Formula Motor Racing:
Ladies & Gentlemen, start your engines! Overtake the polesitter. Take advantage of cars on the wrong line. Push your equipment to the limit with a hard charge, risking engine or gear failure. Outduel the other crews in the pits. Avoid race-ending crashes and costly spins. Stay in the slipstream as you stalk the leaders. Score points for finishing positions. Shuffle the cards and do it again. Can you accumulate the most points over the course of the racing season?
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Formula Motor Racing Jr.:
This is the Jr. Version.
Ladies & Gentlemen, start your engines! Overtake the polesitter. Take advantage of cars on the wrong line. Push your equipment to the limit with a hard charge, risking engine or gear failure. Outduel the other crews in the pits. Avoid race-ending crashes and costly spins. Stay in the slipstream as you stalk the leaders. Score points for finishing positions. Shuffle the cards and do it again. Can you accumulate the most points over the course of the racing season?
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Game Auction:
Games need to be pre-registered on-line. We will take the first 600 games on-line. there is a $1 insertion fee per lot. Send your check to Prezcon Inc. P.o. box 4661 Charlottesville Virginia or Pay pal it to kingmaker@prezcon.com
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